U.S.O. Production
We build sound by hand
- Location Recording
- Sound Design
- Mixing and Delivery
Unidentified Sound Object is a sound studio founded by Matteo Milani. We design sonic identities for brands, film and immersive media, and take them from the first field recording to the final Dolby Atmos mix.
We build sound by hand. As more and more audio is machine-generated, we still work with real instruments, field recordings and unconventional techniques — because that's what gives a brand a sound of its own.
Sound design, multilingual voiceover, TV and radio commercials, podcasts, documentaries and films. We record dialogue and effects on set, produce spatial audio for installations, events, museums and XR, and build sound-effect libraries used worldwide.

We pair real craft with a modern studio — bespoke workflows, no shortcuts.

Sound shapes how a brand is felt and remembered.

Clear, distinctive audio that makes your message land.
Founder
Executive Producer
Four services, one principle: sound built to fit the story, not dropped on top of it. Here's what we do — and how it works for your project.

Bespoke sound design for brands — a sonic identity built for one story, never a template.

Clean, on-set sound for advertising and film. High-end capture, post-ready.

Voiceover, localization and custom voice databases — the right voice in any language.

Spatial audio for XR, exhibits and installations — sound you can move through.
We build sound to picture, layering ambiences and effects until they feel part of the image rather than added to it. Equal parts craft and technique: original sounds, made to fit one project and carry its story.
We handle voiceover and localization, in-studio or remote, including casting from our own database of voices of every age. The aim is simple: clean recordings and performances that carry your message clearly, anywhere in the world.
We record on set for film, commercials and TV — dialogue and ambience captured clean, perfectly synced to picture. Detailed metadata logging keeps post-production fast, so the sound you shot is the sound you keep.
For XR and immersive media, we design spatial audio that places voices, effects and music around the listener. Done well, you stop hearing speakers and start hearing a place — natural, and hard to forget.
Our audio post-production studio, built for Atmos work and long sessions alike — technical where it counts, comfortable everywhere else. This is where the mix takes shape.
A Dolby Atmos 7.1.4 system built for depth and detail. For film mixes, TV and installations, every sound finds its place.
Modular, up-to-date tools that flex to the job — from film mixes to sound design, set up to keep projects moving.
Two control rooms, a recording booth and a lounge — room to focus, and room to breathe between takes.
From complex mixes to immersive work, the room adapts to the project rather than the other way around.
We chase sounds in the studio and out in the field, building original libraries you won't find anywhere else.
UNIDENTIFIED SOUND OBJECT DI MATTEO MILANI – VIA DANTE ALIGHIERI, 51 – 20032 CORMANO – P. IVA N. 08200160961 | Made with ❤️ in Milan by Ataimpact Agency